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David Finlay
slice56


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USA

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March 2002

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6 October 2009

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2010 BMW X6M Game Model
Maya, Photoshop, VRay
October 2009


   
This is a 2010 BMW X6M, modeled with polygons in Maya. The poly count is 49,500 triangles. It uses (1) 1024x1024 color map for logos etc and (1) 512x512 normal map for the lights.
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