David Finlay slice56 Location: USA Language(s):
English Member Since: March 2002 Last Updated: 6 October 2009 Portfolio Views: 5906 Chosen as Favorite: 7
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2010 BMW X6M Game Model Maya, Photoshop, VRay October 2009
This is a 2010 BMW X6M, modeled with polygons in Maya. The poly count is 49,500 triangles. It uses (1) 1024x1024 color map for logos etc and (1) 512x512 normal map for the lights.